Planet Possible is an incredible new way for children to do more physical activity at school and home. 

Swerving, ducking and jumping to collect resources, children adventure through an amazing alien world. The more they play, the more resources they collect, contributing to a cumulative school total – and the more physical activity they do. Schools compete against each other to top regional, national and global leaderboards with the aim of being crowned Planet Possible Champions!

Competition

Ensures all children are part of the team through cooperative play.

Simple & Fun

The easy way to get children excited about physical activity.

Evidenced

Provides schools with secure activity data.

Play anywhere

Very little space required, and the perfect wet play activity.

Versatile

Play at school or at home using standard mobile devices.

Evolving content

Regular updates to ensure fresh content that keeps children engaged.

Register and sign up to be onboarded by one of our team.

Download Planet Possible from the App Store/Google Play onto school and pupil owned devices.

Children play at school and at home, increasing levels of activity and confidence.

Compete with other schools to top the Planet Possible leaderboard.

As physical activity experts, we are working directly with primary schools to create a solution that works for them. We know that they are busy places, so Planet Possible is specifically designed to assist teachers with ensuring children complete their 60 minutes of medium to vigorous physical activity per day, as recommended by the UK’s Chief medical Officer.

An annual subscription costs only £300 per school to link unlimited school-owned, and up to 250 pupil-owned devices!

  • Endless runner physical activity game.
  • Termly school competitions.
  • Individual leaderboards.
  • Cumulative school data summary.
  • Play in school and at home.
  • Mindfulness and nutritional education as a part of game play.
  • School defined competitions – e.g. Class vs Class.
  • Further physical activity games  – climbing, swimming, flying.
  • Customisation, rewards and achievements.
  • Individual child data summary.